Starsector transfer all items. It’s deep and complicated, has a lot to offer, and may very well suck you in immediately. Starsector transfer all items

 
 It’s deep and complicated, has a lot to offer, and may very well suck you in immediatelyStarsector transfer all items  You can’t make trading very profitable paying tariffs, black market is the way

All the ships you leave at a storage port or a ghost station will still be there so its not too much of a loss (still a loss though) So here's the thing. The Tesseract is an extremely powerful Omega ship. 96a: - Support for Unknown Skies planet type change projects. However, most items have certain requirements in order to be used, which the top categories represent. Terraforming and Station Construction: 2 quests. You can hold + Hold Down LMB to get a slider and select how much of a given good you want to buy or sell. json. Baldur's Gate 3 in a 3rd Person view, with Controller. In my own Feedback I came at this from a different side: I think in-system-gameplay is just too arcadey and fast, as of now. While the commands themselves aren't case sensitive, arguments are. example: I used to think small ballistic weapons were just too weak to seriously consider as main armaments and I hated frigates. Increases the number of industries that can be installed on the planet by 1. 1. Step 2: You need the ID of each unique ship in the. That shrinks 186 inventory space down to 1 space used at base level. Battered and bruised miners are less useful. 05. Maybe someone else might know how to change the save game location so you can do this automatically. If the original save was in. There is a mod called "Remnant Command Transfer" that lets you install a human pilot seat into automated Remnant ships you have in your fleet. It's currently at size 4, but only nets about 20k in profits, which are swallowed by the monthy crew and officer payroll. Transfer All Items is a mod for quickly transfer multiple items between your fleet and the market or storage. 1. No no no, Crew is D Tier because. My current save has. Shift click and hold, drag left and right. All the ships you leave at a storage port or a ghost station will still be there so its not too much of a loss (still a loss though) So here's the thing. I have a bunch of seeds like that but they're all vanilla. A colony that produces 8 supplies and ship hulls can fulfill the needs of every other colony with 8 or less demand. 91, or had, say, Nexerelin, and your laptop is version 0. Spawnship tahlan_traumtanzer. Starsector is a single-player sandbox style space role-playing game with strategic elements. An example - a mod that changes ships animations and adds some new visual effects. To profit from exports, you need to build an industry like agriculture, mining, or heavy industry. Put it in the new computer. Otherwise this is basically how . json checked /saves/common…All the ships are very well made and they even have their own station. json Open that sucker in a text editor like Notepad Transfer all items, saves you a lot of effort storing weapons n such. Download the archive for each and extract the contents to /starsector/mods. 05. I would personally split colony A into two colonies, a volcanic world with ultrarichs and military base, and a barren world for the refining and fuel. It's almost always cheaper to buy supplies/fuel from your own colony than to buy it legally from the average planet you'll run into, simply because there are no tariffs to worry about. You can Shift + Click LMB to buy one unit. 95. If you have 2 colonies, one producing 5 ore and the other producing 4 ore, your colony demanding 6 ore will still import from outside the faction. Pirates in starsector imo don't behave like pirates should. In starsector, there is no equipment, and there is no crew per say. I recommend that all AI Cores be fully integrated, so that inferior human captains cannot assume direct control of Remnant ships. 8. - Unlock S-Mod removal service for your ships after some quests. I know there are a million and a half fan theories on omega out there but here is my argument and expect. r/starsector • Behold, I have returned to infest your nightmares once again. Their primary motives should be acquiring money and survival. If you want to DIY access to this mod it is pretty easy. When you've added the ones you want, enable them from the little "mods" link at the bottom of the launcher. Profit. Go to the config file, likely similar to C:Program Files (x86)Fractal SoftworksStarsectorstarsector-coredataconfigsettings. json and change the setting "altMouseMoveToMassTransfer" to true. Say you got a pirate buffalo giving you 600 cargo. On the market or storage screen: – Push the button (Upwards Arrow): Transfers all items from the selected Fleet tab to the market or storage. I've done that to edit the ships with restricted hullmods ( cough, angry ziggy, cough ), I expect it would work for copying over too. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get permission from me. By default, they occupy an ideal star system located near the Core Worlds, with the best planetary conditions and industries for maximum commodity production and defenses. Meeting him will create a submarket at his location that sells items such as AI cores, Colony items and even Blueprints. Re: Mod Troubleshooting Guide (Read BEFORE posting!) Cathedral-Hubship no longer spawning both in Bounty and Market in the campaign, i'm already check it with console command and deactivating mod and start a new game but still the ship refuse to spawn, i'm firmly believe this doesn't happen before the last update. also oftentimes mod updates break saves and i have to start a new run. 1a] Common Radar v2. 73%. 95 colonies should be made, just make to cap every planet with a commerce. Having friends switch from ast and perform actions, then switch to another class, doesn't seem. Another click will transfer the rest; Added slight base demand for fuel and supply to all markets (makes supplies/fuel more generally available) Fuel: Reduced price to 25 credits (from 50) Roughly doubled amount. r/starsector • After a week of Starquest induced burnout, I have returned to give you what will likely be the last two ships I add to this cursed abomination, for now anyway. Make sure this mod is enabled. Choose your faction (or establish your own) and dominate the Sector! 9. Starsector version 0. 9. They are unlocked by spending Skill Points, which are earned upon leveling up, up to a maximum of 15 for the player and from 5 to 7 for officers. Re: Seeds and such. Mods that add new weapons and the likes yes. 96a] Console Commands v2023. I have this mod enabled for over a month and I only found out about the rift generator now. r/starsector • Transfer all items not working. if instead you open the extracted folder and find a second folder that contains the aforementioned files delete folders until you have only the inner most folder (starsector won’t recognize it as a mod otherwise) launch starsector On the launch window click on mods, then initialize/select all, save. I think all the Tri Tachyon AIs in the game are part of the same entity. Afterwards when you get back to the station you repair them all for free. Version 3. For backgroundinfo, im a very new player. A second Click will buy/sell the stack regardless of cargo capacity. First of all you should try to pick your fights, if you see multiple remnant fleets chasing you, the best way to respond is by running away and fighting each fleet individually. ship file and a ship_data. I'm playing an . There probably is, I just don't know of one. ago. What extent is that, and is there some strategy. 96a] Console Commands v2023. The technocracy's ships are focused on long-range combat and support drones, as well as a small number of powerful fighters, but they have narrow. You can Ctrl + Click LMB to buy up to or sell down to your cargo capacity. 0 starship legends 2. It used to be called Starfarer. How to i do it ? Character screen (C) bottom right. officers could be "installed" in the patrol hq or orbital station similar to AI cores and items. 0 = Renamed the tags for all files from sv_ to stardust_ (this will break saves!) Art pass on all of the Frigates Some minor balance tweaks v02. The more commonly balance tweaked information is in the ship_data. Continue Reading [Starsector Mods][0. Click on it. Also if a planet or station is raided is it possible for my storage to be looted?Long Summary. The technocracy's ships are focused on long-range combat and support drones, as well as a small number of powerful fighters, but they have narrow. comments sorted by Best Top New Controversial Q&A Add a Comment. Go to the config file, likely similar to C:\Program Files (x86)\Fractal Softworks\Starsector\starsector-core\data\config\settings. Them you have to move them around in response to the enemy's movies. "altMouseMoveToMassTransfer" - when set to true, holding the ALT key and swiping over items will auto. 95. The item symbols are what each industry produces. Current features. Cut deals Warlord Kanta’s pirates or Luddic Path fanatics to stop their attacks… though peace may come at a high price. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Step 2: You need the ID of each unique ship in the fleet. Some parts of the Mod Pack are stand-alone Utility projects that don’t depend on other components. This has made very close to a million space bucks in one loop. Transfer All ItemsDownload version 1. Essentially, iirc, each colony can only accept from one source. this means when you press alt you will be able to store/sell everything by just passing the mouse over the item. Transfer All Items is a mod for quickly transfer multiple items between your fleet and the market or storage. Re: [0. Buy heavy armaments, heavy machinery in Kapetan Starworks and sell them to Chalcedon or Umbra. r/BaldursGate3. install directory (C: drive, etc. ctrl+click also swaps entire stacks between the market and your inventory which is another useful shortcut. Originally posted by Avari3l: I totally agree with you on Starsector's combat system being extraordinary motivating and diverse. 6. 2. These three are already functional, and I plan on adding many more. 95a] Transfer All Items v1. Scherzokinn • 1 yr. Elevate your Starsector gameplay with the [0. 13. Acquiring special items can be difficult as they. It was 4-6 turns of ground combat. With this mod, you can invest story points to stop the depletion of tech mining over time. Salvaging as a career involves going to uninhabited systems and searching for abandoned stations and Domain-era probes. If you're smart, make a backup of this folder before editing. e. « Reply #1 on: January 07, 2022, 06:08:58 AM ». 1a RC6 - Slightly buffed TIM's minefield upgrade, also made it less likely to mine yourself - Cabal cannot take ships that can't be scuttled (such as Ziggurat) or those that have unremovable captains (such as integrated AI cores) - Cabal cannot take mission items (such as Janus Device) Version 1. i understand this is a unfinished game and that having save compatibility is highly unlikely to begin with. so i got the new 0. Transponder Off - Turns off fleet transponder on when transitioning to hyperspace, keeps Sustained Burn on during Active Sensor Burst, adds options for auto-scavenging at debris and auto-surveying when close to a planet, plus more vanilla settings tweaks. ago. just add it after the rest of your items, now however! you need to change 2 things in these here lines befor saving or youll just get errors making your save useless! the line <CIStack z="119592" needs to. 2 (2021/03/27) Hiya. You'll only be able to revoke autonomy up to the cap, and directly managed colonies are going to grow more efficiently to begin with. ago. A: Astral, Onslaught, Player controlled Conquest All three are awesome strike ships with huge alpha strike potential at any time. There's also almost always a stripe of free space between the core worlds and the outer rim. Transfer the save files via USB, or even better, a shared cloud storage location. Happens with both Fullscreen turned on and off (Windows 10, disabled other mods, 1920x1080) while on the management menu of one of your colony. 95. With sufficient marines and a decent enough fleet, the colony items like Pristine Nanoforges in the core worlds become opportunities. Repeat 1-2 until you have 5k goods. combat endurance on the autoship officer for 15%. ago. Two out of 5 planets in the system have decivilized subpopulations, so its. 3 per unit of fuel and 100*1. e. Raid them. With over 800 million mods downloaded every month and over 11 million active monthly. 6. Go into Starsector, and your mods folder should be there. ticktockbent • 1 yr. 12 tugs is slightly game-breaking in that it renders all movement abilities (sustained burn, emergency burn, interdiction pulse) completely irrelevant. Download link: Windows. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. It keeps flux in mind, gives solid weaponry in relation to slots, and you will need direct combat experience to test most weapons to improve autofit's loadout. Requires a one-time fee of 5000 credits to access, except for player colonies and some recently abandoned bases. 95a] Remnant Command Transfer. I've done that to edit the ships with restricted hullmods ( cough, angry ziggy, cough ), I expect it would work for copying over too. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. Last one with Nexerelin and a couple faction mod and such. 95a] Remnant Command Transfer. Guide att Reddit is a game for lovers of the Sci-Fi genre. Apparently they're working on it, but for now there's no change. 4480 Posts 61 Topics Last post by JEENAH in Re: Spiral Arms II - Fre. Trade is a means of exchanging goods between planets and stations, with intermediary participants sometimes (but not always) collecting a profit from the process. BPs have to be sold on the black market regardless, even if you sell them on the open market to a pirate base. Re: Looking at the Starsector fuel & supply economy. You can conquer another faction's planet and give control to said faction to revive them, alongside giving them one of your own colonies. 5 (mirror)View source code and progressSupports Version CheckerThis mod requires LazyLib to function!Trying to calculate direction using vanilla's system of icons around. Download and install this mod 2. 5) Make sure you do this for all mods (unzip the files into the starsector/mods folder and remove the zipped file afterwards) 6) For safe measure, start the game as an admin (right-click starsector and select 'run as administrator') 7) When you start starsector, click the mods button and make sure the mod is selected and click saveAdds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. This is a pretty simple little mod that allows you to transfer command to remnant ships. redditvich • 1 yr. I have to log out and log back in to get them to work again. 6 is 10x the production of 5 (much like how population is indicated). You take the role of a space captain seeking fortune and glory however you choose. 4. csv file under the tags column. I would recommend you to use the slightly better tech mining mod. Probably either salvage skill or two salvage rigs and -20 surveying cost will be net stable. stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you!A place for the player to stash ships and items. There's a ton of settings you can change in the game and it looks like the wiki/forums lack some info on it, so here's some stuff I use that lets you change gameplay a bit for how you want without needing mods. Credits and distribution permission. It sorts by new fine when not searching. 1a is now out! This is a . GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Copy the files over. this means when you press alt you will be able to store/sell everything by just passing the mouse over the item. I AM looking for an option that allows to slide your cursor and transfer loot. The Mod Pack is broadly compatible with faction mods, Nexerelin, etc. A . STARSECTOR is a phenomenal passion project indie game - a space sandbox RPG where you command a fleet as you bounty hunt, trade, explore, salvage and even bu. Here battles rage, governments fall, and humanity’s frontier expands – and you can impact it all. You should be able to shift+click and drag, a slider should appear letting you choose a custom amount. Only happens when searching for words or phrases in a subreddit. Starsector has no "right" or "wrong" playstyle, only your own style. Maybe dragging the cursor vertically could even transfer all the items in the horizontal row in that the drag was started. Besides, you only need one colony with 10 transplutonics because of how supply works in Starsector. In a mad dash to escape you eject thousands of crew into the cold vacuum of space to save your sorry skin. ago. I also changed the player level cap to 40 so all the skills are tecnically available, but by the time you hit around level 30, the xp per level gets so high you kinda forget there are 10 more levels. default to transfer_all_items_settings. 3 per unit of supplies) and subtract those costs from the earlier result. For example, Soil Nanites can be used on Farming Industries to produce extra food If there are no transplutonic or volatile ore deposits (which it would show at the top when you're in the menu. 2. r/starsector. 2 = Added two new weapons, the dual proton gun and heavy proton gun. Colonies were added in version 0. hull restoration - fix em up and add extra CR, 5% per s-mod. So what you read there is now called "colonies", and "outposts" are still around as easy to set up gas stations. _mortache • Ludd is Omega • 6 mo. 3. Plurpo • 1 yr. This way, if you buy weapons and find out they are not to your liking, you can undo everything with a full refund. Colonize, get a super early jump start on colonies, get population bonus from friendly planets in-system, get free defenses from pirates. Up to preference, I like it more than the current skill system. json Overview. 3. The actual size of the ships you have counts towards this (ie. Onslaught is also great because of the Burn drive. ) Save your game. one that contains a sorted list of all the ships added by mods filtered on a per-mod basis. battlecruisers contributing more than frigates) I think there’s a total of like 400 deployment points for every battle, allocated between both fleets. Planet Search. r/starsector • [STORY] Office Lady in Space: The Domain Froze Me to Do Accounting, but I End Up Employed by an Unhinged Warlord That Thinks the Universe is a Game?! (1) ft. Further nerfed Hurricane MIRV cooldown from 10 to 15 seconds (vanilla is 5)Deployment points are awarded based on fleet size, with the larger fleet getting more. 2 (2021/03/27) This mod has been a life saver for me and always been #1 installed mod whenever I reinstall/update the. Key points for boosting auto ships, all together nets you 65% CR. 5. install directory (C: drive, etc. Ship Catalogue / Variant Editor (SCVE) v1. I've seen videos of Starsector players who seem to be able to just hold down the mouse button and scroll over all the items that they want to transfer but I haven't figured out if. Phase 3. Profit. It used to be called Starfarer. For instance, I currently have 439,704 items and 670 ships in storage at my home colony, and just noticed I have 2,042 items at a different colony I should probably go get since I don't even remember putting them there. Put it in the old computer. Features. The Domain-era Cryosleeper is a large derelict vessel found in some star systems; the vessel cannot be moved. ago. 2 (2021/03/27) Search. Make sure this mod is enabled 3. Installed in population. $8. 8. It would be a great QOL feature if shift+clicking and dragging the cursor over multiple stacks would move them all. Low Tech Expansion, Midline Expansion, etc. Make sure you have the same mods and same versions in both devices. Shielded Holds for all 1. Colonies require commodities to operate, waystations specifically require fuel, supplies, and crew which have to be produced by other colony industries which require other commodities like volatiles, metal, organics, etc. 95a] Transfer All Items v1. Nice to know !After you’ve preordered and received your activation code, download Starsector for your OS of choice using one of the links below. 4. [Starsector Mods][0. Demonstration: Spoiler: click to expand Compatibility: It should work with any other mod and does not require a new game. Sadly MW2 is nearly impossible to get working in modern Windows without hours of tinkering. Colonies make money from population and from exports. That's how much it adds. Battle size, fleet size, number of officers (obviously, only if your computer can handle it) for epic battles. Mod_Info. 43. I understand there no modpack because it would be hell with all the update going around, but just a text list. [deleted] • 3 yr. Native hidden options: Mass Transfer with Alt keys; Holding down Alt key and. Factions like Vic really add nice ships with their unique style. 95 and doesn’t have Nexerelin, it will not work. Demonstration: Spoiler: click to expand Compatibility: It should work. Promise: added by Arsenal Expansion, you need level 16 for it to appear in random bar. Unlike the automated ship construction event that can pop up in research stations (and possibly other. The prices are also stable because supply and demand is not important. Main Features. Step 1: Write down a list of all the ships you have, the number of each, and the faction mod containing them or vanilla if vanilla. Unique Features: - A soft power corporate faction, with a line of advanced mixed tech ships. Hypershunt tap. Main Features. mkv file with Japanese audio (I tried it with a few different anime . You have to change it from false to true. Thanks, you helped me figure out the setmarketowner command. Caution is advised as these kinds of games can be very detrimental to your time management. When you download the game normally it. Reviewers praised the game on release. Starsector, on the other hand, would be the way to go if you are looking for a smaller (and more affordable) sandbox for space management and exploration. The laboratory also increase the production of 3 random commodities on your planet)Sooner or later the you absolutely will have to command all capital or large ships. If you have patrols that won’t move, go to the sensor relay and introduce false readings. So the formula: Profit = (SellPrice*0. This is advice from an older gamer (36). 9 update the safe transfer mod is defunct. 3-CostSupplies*1. Search. Open it is, as this is an important file to handle the global settings of the game. search and find in the document. Mods are great and all, but they usually increase the difficulty of the game, and may or may not cause issues depending on what you decide to download. Step 3. You can rectify this by just spawning one via console commands. Then go to Program Files (x86), then Fractal Softworks. You'll know a blueprint has been added to their fleets. 2D RPG/Trade/Fleet Combat Game. All of the current special items have uses in modifying certain industries. That's it. In general, I favor the Supplies & Fuel-mechanic. Continue Reading [Starsector Mods][0. sh. search and find in the document. Advice 2: leave the transponder on cause turning it off only attracts attention and takes your time. I. For larger mining fleets add a support ship like a castle so that as CR is lost it is replenished efficiently. Ships: Pegasus: Back to 4 large missile slots, weee! Hull no longer has the exceptional property of letting missile hardpoint weapons rotate. • 9 days ago. The Mod Pack is broadly compatible with faction mods, Nexerelin, etc. I have done very little over the weekend because it's the weekend, so all you get are these newfangled doodads. e the one with all the skill trees. Some parts of the Mod Pack are stand-alone Utility projects that don’t depend on other components. (90% or 60% or 30%) Retreat when the ship has exceeded its peak performance time. As if that wasn't enough, it also provides you with up to +15% CR with 3 built in mods and the two combat related industry tree skills prior to hull restoration are some of the best in the entire tree for my playstyle and I would argue in general, too. •. You can Ctrl + Click LMB to buy up to or sell down to your cargo capacity. Go to your Starsector directory and then go through the following folders: starsector-core >>> data >>> config. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. Most of Starsector’s core classes (the non-API stuff) is obfuscated, probably for that. r/revancedextended • inotia00 released a RVX Manager! r/starsector • Transfer all items not working. This means that you can have ships with up to 6 s-mods. My quick maff put one credit as being worth closer to $580 but that is a wild guess. If the original save was in version 0. Build a heavy industry, add on a pristine nanoforge. • 2 yr. Many small ships can fit medium energy weapons. Modders: This is not a blanket feature. There are benefits to colonizing already claimed systems; 1)A growth bonus to your colony for another larger colony in the same system, 2)High accessibility for being in the core worlds, 3)Weak patrols that create debris fields, 4)Close port (with constant shortages) to sell unwanted goods at high prices. Using the Industrial Evolution mod, I found an automated shipyard while exploring that needed 10k metals, 4k ship components, and 1k heavy machinery. 2 (2021/03/27) Mod, the choice for serious players seeking advanced features and customization. For a full list of supported commands enter 'help' in the console. In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. There are two methods to do this. you put the. Age of Innovation event will appear occasionally where AI Colonies will randomly improve their industries with story points over time with their odds varying on size, number of story-improved industries, and whether they are a decentralized faction (like Luddic Pather, Pirates, and Independents). That’s quite a mouthful, though, so here’s what it boils down to – fly around with your highly customizable fleet, explore, build stuff, blow stuff up, advance your character. e. As a bonus, all sales for weapons are not final until you exit the refit screen for that ship. ago. SikeSky • 2 yr. Same with luddic enhancement. You can use the command console mod to modify a planet to have those specific conditions. 2. PhaseShip • 2 yr. Delete one comma before TRUE and add one behind it. json. Starsector has a variety of playstyles that suit different people in different ways and Starsector's skill tree affects those styles greatly. 1, all under-construction shield generators would be instantly completed; as a side-effect, this mod is no longer compatible with Starsector 0. 05 Mod, the choice for serious players seeking advanced features and customization options. one that allows custom searches through editing a CSV file. 80%. Shift click and hold, drag left and right. CryptoMy current approach is to use a clanker fleet full of D-mods with Derelict Operations, Support Doctrine and Best of the Best. Players can participate in trade to earn credits, and making a profit from trade will generate experience as well. What happened to quick-item swapping with alt? I’m not sure whether this was a feature or a part of a mod I had installed, but I could hold alt and move any item I passed the cursor over. Make a "Starsector Saves" (or whatever) folder in. Put it in the mods folder and make sure it's tagged in Starsector's launcher. Iirc its max size refinery + story point upgrade + special item (no atmosphere requirement in vanilla) + Alpha core +. 2 (2021/03/27) [Starsector Mods][0. Hey all, been playing for a few years and just found some settings that have really improved my playing experience in the settings file. Re: [0. Starsector! Join thousands of players in a massive online community. IIRC It's called altclicktransfer or something. 51K subscribers in the starsector community. json file. I'll second that DIY and Better Tech-Mining are good mods. You might need to input your CD key again. Just a little heads up to mention some general naughtiness somewhat related to the last post above. 1. SetMarketOwner command (from Nex) requires specifying the market name/ID first, then the faction. j Superweapons Arsenal 2. Hopefully this helps someone. Caution is advised as these kinds of games can be very detrimental to your time management. Choose your faction (or establish your own) and dominate the Sector! Baldur's Gate 3 in a 3rd Person view, with Controller. 2D RPG/Trade/Fleet Combat Game. 2 (2021/03/27) Hiya. Special Items are particularly notable for their unusual uses. a small guide to Editing items in savegames.